Ghoulipedia
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(→‎Structure: All the rooms)
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==Structure==
 
==Structure==
   
The mansion has 50 unique rooms that Cooper must venture around to progress in the story. Most rooms are visited twice while others are only visted once.
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The mansion has 50 unique rooms that Cooper must venture around to progress in the story. Most rooms are visited twice while others are only visted once. Their is also a large area infront of the house known as the Front Gate.
   
 
Basically there is the main 2-Story area which is basically the [[Grand Hallway]] and all the rooms it's connected to and north of that is a Lighthouse, an agricultural area to the east and a Cottage to the northeast.
 
Basically there is the main 2-Story area which is basically the [[Grand Hallway]] and all the rooms it's connected to and north of that is a Lighthouse, an agricultural area to the east and a Cottage to the northeast.
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'''Central Indoor Downstairs Area '''
 
'''Central Indoor Downstairs Area '''
   
Grand Hallway
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[[Grand Hallway]]
   
Trophy Room
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[[Trophy Room]]
   
 
Billiard Room
 
Billiard Room
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Embassy Ballroom
 
Embassy Ballroom
   
Conservatory
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[[Conservatory]]
   
 
Ffffreezer
 
Ffffreezer
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Experiments Chamber
 
Experiments Chamber
   
Krackpot's Lab
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[[Krackpot's Lab]]
   
 
Baron's Qaurters
 
Baron's Qaurters
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Basement
 
Basement
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Relic Store
   
 
Ye Olde Archives
 
Ye Olde Archives
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Cellar
 
Cellar
   
'''Agricultural Area '''
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'''Outdoor Agricultural Area '''
   
 
Garbage Yard
 
Garbage Yard
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Chicken Shed
 
Chicken Shed
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Foundry
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Stables
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Workshop
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'''Lighthouse '''
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Boathouse
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Lighthouse Store
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Lighthouse Living Qaurters
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Lighthouse Lantern Room
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'''Cottage Area '''
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[[Dunfiddlin's Cottage Garden ]]
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Greenhouse
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[[Potting Room ]]
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Dunfiddlin's Cottage
 
[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 22:26, 15 September 2011

Ghoulgaven Hall is the sole location of Grabbed By The Ghoulies. Cooper and Amber enter it to seek refuge during a storm. It is home to many unique characters, including the game's antagonist, Baron von Ghoul.

Ghoulhaven is located near Ghoulsville-In-The-Gloom and Showdown town. (As seen in Banjo Kazooie Nuts and Bolts.)

Structure

The mansion has 50 unique rooms that Cooper must venture around to progress in the story. Most rooms are visited twice while others are only visted once. Their is also a large area infront of the house known as the Front Gate.

Basically there is the main 2-Story area which is basically the Grand Hallway and all the rooms it's connected to and north of that is a Lighthouse, an agricultural area to the east and a Cottage to the northeast.

Central Indoor Downstairs Area

Grand Hallway

Trophy Room

Billiard Room

Gaming Room

Lower Corridor

Kitchen

Scullery

Embassy Ballroom

Conservatory

Ffffreezer

Pantry

Cloak Room

Sitting Room

Music Room

Walled Garden

Housekeeping Store

Criven's Qaurters

Central Indoor Upstairs Area

Grand Hallway

Upper Corridor

Bathroom

Schoolroom

Infirmary

Laundry

Servant's Dormitory

Servant's Bathroom

Attic

Experiments Chamber

Krackpot's Lab

Baron's Qaurters

Underground Area

Cinema

Basement

Relic Store

Ye Olde Archives

Cellar

Outdoor Agricultural Area

Garbage Yard

Wood Shed

Farmyard

Chicken Shed

Foundry

Stables

Workshop

Lighthouse

Boathouse

Lighthouse Store

Lighthouse Living Qaurters

Lighthouse Lantern Room

Cottage Area

Dunfiddlin's Cottage Garden

Greenhouse

Potting Room

Dunfiddlin's Cottage